This course will introduce students to procedural methods of modeling, texturing, rigging, rendering and animating their first scene, they will get acquainted with computer generated objects, environments, characters and take up the challenge to overcome creative barriers.
Duration: 6 months [2 hours a day, 6 days a week]
Softwares: Autodesk Maya
| Term One |
Term Two |
Introduction
Gap Between 2d and 3d
Surface Modeling I
Polygon Modeling I
Texture Mapping I
Character Rigging I |
Character Skinning I
Character Animation I
Introduction to Vfx
Lighting & Rendering I
Surface Modeling II Polygon Modeling II |
| Term Three |
Term Four |
Character Rigging II
Character Skinning II
Character Animation II Shading l
Lighting & Rendering II |
Advanced Dynamics Maya Ncolth Maya Hair / Fur
Maya Live Final Thesis |
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Watch and Learn
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